Conquest
64 · 32v32
The flagship. Entire maps, jets, tanks, and the slow math of tickets. Revives matter. Support wins wars of attrition.
- Objective
- Capture and hold flags. Drain the other team's tickets.
- Scale
- LargeFull air & ground

Orders
Conquest still owns the weekend. Escalation is the new 64-player pressure cooker. Portal is whatever you build.
64 · 32v32
The flagship. Entire maps, jets, tanks, and the slow math of tickets. Revives matter. Support wins wars of attrition.
64 · 32v32
New for Battlefield 6. Seven flags collapse as teams score, funneling 64 players into a tighter and tighter fight.
48 · 24v24
One front, moving. Chaos concentrated instead of spread. Tickets replenish when a sector falls.
24 · 12v12
The classic attacker/defender bomb mode. Tighter, meaner, and decided in doorways.
32 · 16v16
Conquest, compressed. Shorter rounds, hotter flags, pure infantry.
32 · 16v16
No flags. No armor. Just the gunfight.
16 · 4 squads
Your four-stack versus everyone else's. Friendship optional.
32 · 16v16
The point rotates. Campers lose. Rotations win.
Varies
Attack and defend in the same round. Plant, hold, swap.
Custom
Community sandbox for maps, rules, and modes — including assets from earlier Battlefield titles.
Battle royale
Free-to-play battle royale (Redacted Sector), with Gauntlet knockout and Portal support. Live since 28 Oct 2025.